Cellar Creek
A small open world built from custom tilesets and bespoke set pieces, where a dog digs trails, sniffs out secrets, and earns Scout Badges.
Contributions
Character, camera and control system built on finite state machines and tuned to feel toy-like; a quest, dialogue and reward loop tied to ability progression; creature and NPC AI with shared state machines plus per-species behaviours for flying, herding and following.